cogl-material: Ensure mipmaps before doing anything else on a texture
authorNeil Roberts <neil@linux.intel.com>
Sat, 5 Dec 2009 14:20:00 +0000 (14:20 +0000)
committerNeil Roberts <neil@linux.intel.com>
Sat, 5 Dec 2009 14:20:00 +0000 (14:20 +0000)
commit34b50934be581cde0ef2eba75f45aa36b1add14d
treea9b306de73a7678f252d49e3ddde0509d3bcc4c4
parent231cfffa1871806713928f7b4c599d904a813fb9
cogl-material: Ensure mipmaps before doing anything else on a texture

When the texture is in the atlas, ensuring the mipmaps can effectively
make it become a completely different texture so we should do this
before getting the GL handle.
clutter/cogl/cogl/cogl-material.c