Make the transition to script-genereated GLX code easier.
authorIan Romanick <idr@us.ibm.com>
Wed, 1 Dec 2004 08:02:50 +0000 (08:02 +0000)
committerIan Romanick <idr@us.ibm.com>
Wed, 1 Dec 2004 08:02:50 +0000 (08:02 +0000)
commit345ed3ac8c5a26b8d99c21cf467d05da7e8edfc8
tree62e6d2e85a6ead0c097e22b8159d0705ec086d63
parent249a5552f122c1ae7b58d1a5f693607d04c22e05
Make the transition to script-genereated GLX code easier.

Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED.
Basically, this means prepending __indirect_ to all the definitions and
calls of GL functions that don't already have it.
15 files changed:
src/glx/x11/clientattrib.c
src/glx/x11/g_render.c
src/glx/x11/g_single.c
src/glx/x11/g_vendpriv.c
src/glx/x11/glxclient.h
src/glx/x11/indirect.h
src/glx/x11/indirect_init.c
src/glx/x11/indirect_wrap.h [deleted file]
src/glx/x11/packrender.h
src/glx/x11/pixelstore.c
src/glx/x11/render2.c
src/glx/x11/renderpix.c
src/glx/x11/single2.c
src/glx/x11/singlepix.c
src/glx/x11/vertarr.c