Clear out SK_SCALAR_IS_FLOAT from SkRadialGradient, and merge the logic for radial_mi...
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 16 Oct 2013 18:59:44 +0000 (18:59 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 16 Oct 2013 18:59:44 +0000 (18:59 +0000)
commit34150b451da7d3c70a2d34e67b0285cb36932d45
treef7913f203a5af419c27f056ce71b4a4e998a26c7
parentcbbf1ca304d35e3acd944609cf7a1c5127d0ca56
Clear out SK_SCALAR_IS_FLOAT from SkRadialGradient, and merge the logic for radial_mirror and radial_repeat.

New radial/repeated bench is 10-20x faster now using float instead of fixed; the rest are unaffected.

BUG=
R=reed@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/26410003

git-svn-id: http://skia.googlecode.com/svn/trunk@11824 2bbb7eff-a529-9590-31e7-b0007b416f81
bench/GradientBench.cpp
src/effects/gradients/SkRadialGradient.cpp