ac/shader: fix vertex input with components.
authorDave Airlie <airlied@redhat.com>
Tue, 27 Feb 2018 02:34:54 +0000 (12:34 +1000)
committerDave Airlie <airlied@redhat.com>
Tue, 27 Feb 2018 23:04:46 +0000 (09:04 +1000)
commit3401b028df1074a06a7fbc3fb1cda949646ef75d
tree8a64445bc8e66d56397f7b94f1f873b57d7027c8
parent6bafd4f4dd3b22a87bc904251bfe16db943176b1
ac/shader: fix vertex input with components.

This fixes:
dEQP-VK.glsl.440.linkage.varying.component.*

Fixes: 1c57a6da5e3 (ac/shader: scan vertex inputs usage mask)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/common/ac_shader_info.c