glsl: simplify link_uniform_blocks()
authorTimothy Arceri <timothy.arceri@collabora.com>
Mon, 27 Jun 2016 21:52:46 +0000 (07:52 +1000)
committerTimothy Arceri <timothy.arceri@collabora.com>
Thu, 30 Jun 2016 06:51:25 +0000 (16:51 +1000)
commit32c410d2df2b9c9476834bf891cdcf8254bdfb4e
tree13ee9cff276039d6eca45c8b1c180e0ecd7dada7
parent1fb8c6df884c2a17cf980c4ea32db4c214903b55
glsl: simplify link_uniform_blocks()

There is only ever one shader so simplify the input params.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/compiler/glsl/link_uniform_blocks.cpp
src/compiler/glsl/linker.cpp
src/compiler/glsl/linker.h