Implemented minimum FBO size on the ShaderEffectSource.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Mon, 15 Aug 2011 12:46:23 +0000 (14:46 +0200)
committerQt by Nokia <qt-info@nokia.com>
Wed, 17 Aug 2011 11:19:47 +0000 (13:19 +0200)
commit326ed5767e5d09ed3bf2177d5de17d4e07edf226
treee434f2d4139d6ccf5a04632fd7e64fd0e76f6ffe
parent2e59a4415240d00a31b1c327007539a58c2d11bb
Implemented minimum FBO size on the ShaderEffectSource.

Task-number: QTBUG-20193

Change-Id: I45020c094c4a4892c055700f084fde7b219cdc10
Reviewed-on: http://codereview.qt.nokia.com/2972
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/declarative/items/qsgshadereffectsource.cpp
src/declarative/scenegraph/qsgcontext.cpp
src/declarative/scenegraph/qsgcontext_p.h