glsl: Delete unused gl_uniform_driver_format enum values.
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 16 Oct 2014 16:28:42 +0000 (09:28 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 22 Oct 2014 01:53:13 +0000 (18:53 -0700)
commit32364a1fe58a09914daf4eef96674969167665d7
treeac2f6c1ca616226741e34f9b96908a80e6f39c94
parent36310d9d56510ef50318bbb370f6c3d27ba09ebd
glsl: Delete unused gl_uniform_driver_format enum values.

A while back, Matt made the uniform upload functions simply upload
ctx->Const.UniformBooleanTrue for boolean values instead of 0/1, which
removed the need to convert it later.  We also set UniformBooleanTrue to
1.0f for drivers which want to treat booleans as 0.0/1.0f.

Nothing ever sets these, so they are dead.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/ir_uniform.h
src/mesa/main/uniform_query.cpp