Fix bug in Lime video driver
authorAnatolij Gustschin <agust@denx.de>
Sat, 12 Jul 2008 15:31:36 +0000 (17:31 +0200)
committerWolfgang Denk <wd@denx.de>
Sun, 13 Jul 2008 14:55:59 +0000 (16:55 +0200)
commit322716a1d1eb33a71067ba0eb1c5346fb2dd6b34
tree0944822de07a05b9178f7bea22fcc5af7734bdbf
parent0a5676befb0c590212a53f7627fa5d0d8a84bf34
Fix bug in Lime video driver

We need to wait while drawing engine clears frame
buffer before any further software accesses to frame
buffer will be initiated. Otherwise software drawn
parts could be partially destroyed by the drawing
engine or even GDC chip freeze could occur (as
observed on socrates board).

Signed-off-by: Anatolij Gustschin <agust@denx.de>
drivers/video/mb862xx.c