Avoid creating unnecessary strings for built in shader uniforms 95/20295/1
authorKimmo Hoikka <kimmo.hoikka@samsung.com>
Wed, 30 Apr 2014 14:20:29 +0000 (15:20 +0100)
committerDavid Steele <david.steele@partner.samsung.com>
Thu, 1 May 2014 14:42:12 +0000 (15:42 +0100)
commit31f8d1db70fe0341cd8c97609ac10e598384ad11
treee50c85b6794742d0db2957538823c633180ebd87
parent10e32f909ba912789532bf4f207c239d2614c7c4
Avoid creating unnecessary strings for built in shader uniforms

[Issue#] N/A
[Problem] 270 x 19 string objects created unnecessarily
[Cause] generic API
[Solution] specialize API for two cases

Signed-off-by: David Steele <david.steele@partner.samsung.com>
Change-Id: I07975c3c8b7ab629084029c0e2012f98cb6401dd
dali/internal/render/shaders/program.cpp
dali/internal/render/shaders/program.h
dali/internal/render/shaders/shader.cpp