CI/Windows: Use deqp-runner for D3D12 piglit
authorJesse Natalie <jenatali@microsoft.com>
Wed, 28 Dec 2022 23:47:54 +0000 (15:47 -0800)
committerMarge Bot <emma+marge@anholt.net>
Tue, 3 Jan 2023 17:43:30 +0000 (17:43 +0000)
commit31d722b706be79d529ea9f3843c3fe56d8389c55
treea2f18a3a931d79ba43d6327c1eb4edc33c1c33ad
parent0a256f79d4600a33c7f8c3e161041b5dcec1fbf0
CI/Windows: Use deqp-runner for D3D12 piglit

Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20454>
.gitlab-ci/image-tags.yml
.gitlab-ci/windows/mesa_build.ps1
.gitlab-ci/windows/mesa_deps_test.ps1
.gitlab-ci/windows/piglit_run.ps1
src/gallium/drivers/d3d12/ci/d3d12-flakes.txt [new file with mode: 0644]
src/gallium/drivers/d3d12/ci/d3d12-quick_gl.toml [new file with mode: 0644]
src/gallium/drivers/d3d12/ci/d3d12-quick_gl.txt
src/gallium/drivers/d3d12/ci/d3d12-quick_shader.toml [new file with mode: 0644]
src/gallium/drivers/d3d12/ci/d3d12-quick_shader.txt
src/gallium/drivers/d3d12/ci/d3d12-skips.txt [new file with mode: 0644]
src/gallium/drivers/d3d12/ci/gitlab-ci.yml