panvk: Initialize the blend shader logic
authorBoris Brezillon <boris.brezillon@collabora.com>
Wed, 8 Sep 2021 07:54:58 +0000 (09:54 +0200)
committerBoris Brezillon <boris.brezillon@collabora.com>
Tue, 21 Sep 2021 13:00:01 +0000 (15:00 +0200)
commit3166f4ebea7d631d9776e6de4a3601be97a0db33
tree54f4b733ec1ebbe07a54ae73ad26331129459ea8
parentba2874563ecc914db8bd71f3329188cb90cc0e88
panvk: Initialize the blend shader logic

The blitter logic rely on blend shaders when formats are not blendable.
We need to initialize the blend shader logic before we can use the
blitter.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12095>
src/panfrost/vulkan/panvk_vX_meta.c