Fixes geometry shader invocation dependency
authorMatthew Netsch <quic_mnetsch@quicinc.com>
Wed, 8 Aug 2018 20:52:35 +0000 (16:52 -0400)
committerChris Forbes <chrisforbes@google.com>
Fri, 14 Sep 2018 18:20:46 +0000 (11:20 -0700)
commit30ae419200d0b48f1d7f9904071cbee2869ecc2f
tree303940ba9ed6b14d12f0c06dd5eb1bc5265f8a38
parent5d71d3db310c8b7c87d90ff2dddef88f3f53844c
Fixes geometry shader invocation dependency

dEQP-VK.tessellation.invariance.* updates a SSBO
expecting the implementation to execute the GS
once per primitive. Changes the test to allow
multiple invocations.

Components: Vulkan
VK-GL-CTS Issue: 1281

Affects:
dEQP-VK.tessellation.invariance.*
Bug: b/115698932

Change-Id: I6ed17a8afb413587bb38487ec9952f569a250193
external/vulkancts/modules/vulkan/tessellation/vktTessellationInvarianceTests.cpp