Remove unconditional depth_clamping for 1.1.2
authorSimen Kaspersen <Simen.Kaspersen@arm.com>
Thu, 2 Aug 2018 13:17:00 +0000 (15:17 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 28 Aug 2018 08:21:33 +0000 (04:21 -0400)
commit2f89079f5d16d1270a10c491283c4775405cf4bc
tree625de4b06d1447787d394cceb19f2a22134fdf80
parent3d295045d88b81ea64245ef73b0b11373654d128
Remove unconditional depth_clamping for 1.1.2

Changed depthClampEnable from VK_TRUE to VK_FALSE where it is not needed.
Depth clamp specific tests in builtin_var.fragdepth set as not supported for incompatible systems.

Affects:
dEQP-VK.pipeline.early_destroy.*
dEQP-VK.api.object_management.*.graphics_pipeline
dEQP-VK.binding_model.shader_access.*
dEQP-VK.glsl.builtin_var.fragdepth.*
dEQP-VK.synchronization.smoke.*
dEQP-VK.device_group.*

Components: Vulkan

VK-GL-CTS issue: 1286

Change-Id: I88271dda6001c63208b28d615ceab20bc597b743
external/vulkancts/modules/vulkan/pipeline/vktPipelineEarlyDestroyTests.cpp