llvmpipe: Reshape the shader input from 8x2 to 4x4.
authorJosé Fonseca <jfonseca@vmware.com>
Mon, 19 Oct 2009 13:02:01 +0000 (14:02 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Mon, 19 Oct 2009 13:02:01 +0000 (14:02 +0100)
commit2f5f357c5b67869e75087fc1f17ed0d666fb134e
tree0790c40fb5e0a97a3191172096bc63876bea3471
parent0580079864c41c236a4167a1543b1a2fc5090362
llvmpipe: Reshape the shader input from 8x2 to 4x4.

Incorrect rendering until the interpolation code generation is updated.
src/gallium/drivers/llvmpipe/lp_rast_tri.c
src/gallium/drivers/llvmpipe/lp_tile_soa.h
src/gallium/drivers/llvmpipe/lp_tile_soa.py