Remove option to make GrCoordTransforms apply to device positions.
authorBrian Salomon <bsalomon@google.com>
Mon, 3 Oct 2016 21:15:28 +0000 (17:15 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Mon, 3 Oct 2016 21:39:33 +0000 (21:39 +0000)
commit2ebd0c80a2a9d90a2c2c653f40a2a7205bd2d31b
tree1baafac8edfb1d5d51e9ea53b176b95506e809cd
parent2cbcd12281ee807214df094964c584c78932e10b
Remove option to make GrCoordTransforms apply to device positions.

Adds a device space texture decal effect to use for clipping.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870

Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
25 files changed:
experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
gm/dcshader.cpp [deleted file]
gm/windowrectangles.cpp
include/gpu/GrCoordTransform.h
src/effects/GrAlphaThresholdFragmentProcessor.cpp
src/effects/SkDisplacementMapEffect.cpp
src/effects/SkPerlinNoiseShader.cpp
src/effects/gradients/SkGradientShader.cpp
src/effects/gradients/SkGradientShaderPriv.h
src/gpu/GrBlurUtils.cpp
src/gpu/GrClipStackClip.cpp
src/gpu/GrCoordTransform.cpp
src/gpu/GrFragmentProcessor.cpp
src/gpu/GrPrimitiveProcessor.cpp
src/gpu/GrProcessor.cpp
src/gpu/GrSWMaskHelper.cpp
src/gpu/effects/GrSimpleTextureEffect.cpp
src/gpu/effects/GrSimpleTextureEffect.h
src/gpu/effects/GrSingleTextureEffect.cpp
src/gpu/effects/GrSingleTextureEffect.h
src/gpu/effects/GrTextureDomain.cpp
src/gpu/effects/GrTextureDomain.h
src/gpu/effects/GrYUVEffect.cpp
src/gpu/glsl/GrGLSLGeometryProcessor.cpp
src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp