zink: move shader image descriptor set refs to underlying type
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Sun, 28 Mar 2021 15:31:56 +0000 (11:31 -0400)
committerMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Wed, 16 Jun 2021 00:14:36 +0000 (20:14 -0400)
commit2d99f10286af15f1d80b46c7aa66bb1f2e229a1e
tree4df14c4fe57341a95268bdc45a5d8ecc3f9dbf92
parentdf5c97eea8ac78416a6aea10e49b5f80e018ad03
zink: move shader image descriptor set refs to underlying type

this was kinda useless since it meant that the set was invalidated any
time the shader image was unbound

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11188>
src/gallium/drivers/zink/zink_context.c
src/gallium/drivers/zink/zink_context.h
src/gallium/drivers/zink/zink_descriptors.c
src/gallium/drivers/zink/zink_surface.c
src/gallium/drivers/zink/zink_surface.h