intel: Handle MapRenderbuffer of fake packed depth/stencil using miptree maps.
authorEric Anholt <eric@anholt.net>
Wed, 30 Nov 2011 15:18:42 +0000 (07:18 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 7 Dec 2011 21:38:53 +0000 (13:38 -0800)
commit2d2bfd1f2643b93caf76087b6ac04544af52ee63
treed519d1e7b072e82e2481263ea04ff173ae083a25
parente0d67a3a8b4ec73df7e6f818989480a3dd1ee706
intel: Handle MapRenderbuffer of fake packed depth/stencil using miptree maps.

This gets the same performance win as the miptree maps did, and
removes a pile of code duplication.
src/mesa/drivers/dri/intel/intel_fbo.c