Changed view frustum culling to ignore mesh extents and instead use actor extents. 91/44291/4
authorChu Hoang <c.hoang@samsung.com>
Mon, 20 Jul 2015 15:55:39 +0000 (16:55 +0100)
committerChu Hoang <c.hoang@samsung.com>
Tue, 21 Jul 2015 12:32:22 +0000 (13:32 +0100)
commit2d057cd6009bc79e106c8001238b07871d5e6b97
treea7db117df677c8facd3c03760a5f7e94d59ce2ec
parent38c6aa8ebba5e173cbdc71ff517c0b75f195582f
Changed view frustum culling to ignore mesh extents and instead use actor extents.

Removed Geometry::mHalfExtents and mRadius since they are no longer relevant.

Change-Id: I3d262e157bc30f7d999c0f73ba23469f7eac37a6
automated-tests/src/dali-internal/utc-Dali-Internal-FrustumCulling.cpp
dali/devel-api/rendering/geometry.h
dali/internal/event/rendering/geometry-impl.cpp
dali/internal/update/manager/prepare-render-instructions.cpp
dali/internal/update/rendering/scene-graph-geometry.cpp
dali/internal/update/rendering/scene-graph-geometry.h