Use the correct resolve mode for dynamic rendering
authorJason Ekstrand <jason.ekstrand@collabora.com>
Sat, 12 Feb 2022 18:24:45 +0000 (12:24 -0600)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Thu, 10 Mar 2022 18:39:15 +0000 (18:39 +0000)
commit2cd8c171f537855362bac0bbde198f8ae1980147
tree48e8d51cdc3658f7b0c690ec2884075876c1f163
parentb46aff1946c0fdfca8b51c37df60551a3a700fe5
Use the correct resolve mode for dynamic rendering

For color attachments, you're required to use SAMPLE_ZERO for integer
and AVERAGE for non-integer.

Components: Vulkan
Affects: dEQP-VK.dynamic_rendering.suballocation.multisample_resolve.\*

Change-Id: Ia23c96f92d86283bc4094899f9473e2b35cf8490
external/vulkancts/modules/vulkan/renderpass/vktRenderPassMultisampleResolveTests.cpp