evas - gl enigne - mask logic fix with texa draw arrays
authorCarsten Haitzler (Rasterman) <raster@rasterman.com>
Mon, 9 Feb 2015 17:27:00 +0000 (02:27 +0900)
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>
Mon, 9 Feb 2015 17:30:10 +0000 (02:30 +0900)
commit2ca0756ad614f52c7c87c6aaccbb8becfd1c26d6
tree05d1f65413da7dd7ab173becc8a0c4f39c624630
parent48d8cdb4dd430667b6c70adeabd0daffbab6249f
evas - gl enigne - mask logic fix with texa draw arrays

this fixes a logic oops in addition of masking to evas which caused
crashes with a null texa array causing a crash in gldrawarrays
src/modules/evas/engines/gl_common/evas_gl_context.c