Add code for ecore_evas_<engine>_pixmap_new/get functions.
- Add "pixmap" structure to engine_data.
- Free the front and back pixmaps when the ecore_evas gets freed.
- On resize, drop the backing pixmap if size is different.
- Before we render, check pixmap size vs EE size and create new
backing pixmap if needed.
- After we have rendered into the backing pixmap, flip it to the
front so that any calls to "pixmap_get" will return the proper one.
- Add pixmap_new_internal code (the actual guts for all this)
NB: These can be used to create an internally double-buffered
ecore_evas that renders to a pixmap (not a window).
Signed-off-by: Chris Michael <cp.michael@samsung.com>