Typedef GResolverClass in the standard way
authorJonathon Jongsma <jonathon@quotidian.org>
Tue, 19 May 2009 05:10:57 +0000 (00:10 -0500)
committerAlexander Larsson <alexl@redhat.com>
Wed, 20 May 2009 11:58:13 +0000 (13:58 +0200)
commit2be66c0458aca37fef8337692fe5b5fe20bc5ccb
tree161584cbbb11f2eb06960a705dfc7c4ba6ebff5c
parentcb7a300e3136c9d1ee397a4c740513b8a0f21968
Typedef GResolverClass in the standard way

It's a bit lame, but some of our C++ wrapping scripts expect objects to be
typedefed like:
    typedef struct _FooClass FooClass;
    struct {} _FooClass;

Rather than:
    typedef struct {} FooClass;

Functionally they're the same, but the former makes our lives easier in the
short term
gio/gresolver.h