gleffects: use new helper functions to avoid duplicating the same vertex shader text
authorJulien Isorce <julien.isorce@collabora.co.uk>
Wed, 30 Apr 2014 14:28:35 +0000 (15:28 +0100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:38 +0000 (19:31 +0000)
commit2b8de2d1bcf77d738b2b75138ba0e7fec12cec64
tree3f6b0e9a69e44e67dbff4274f9fcf2086a8b8204
parentcebcc837de7c593f09f03396a06d814583fcc474
gleffects: use new helper functions to avoid duplicating the same vertex shader text

And also use the default fragment shader text for the identity effect
ext/gl/effects/gstgleffectidentity.c
ext/gl/effects/gstgleffectmirror.c
ext/gl/effects/gstgleffectsqueeze.c
ext/gl/effects/gstgleffectssources.c
ext/gl/effects/gstgleffectssources.h