Change the fragment shader signature to better match actual
authorZack Rusin <zack@tungstengraphics.com>
Thu, 1 Nov 2007 09:53:44 +0000 (05:53 -0400)
committerZack Rusin <zack@tungstengraphics.com>
Fri, 2 Nov 2007 11:15:18 +0000 (07:15 -0400)
commit2af2f7e419c1b6d796822a049f019afe3dfc6021
tree79fbe1a91cbf298d7ae655694a8d2dbaa8868e9f
parent25d91c23ff834a129e537891ec3ad63197d37da5
Change the fragment shader signature to better match actual
arguments that we need there.
src/mesa/pipe/llvm/gallivm.cpp
src/mesa/pipe/llvm/gallivm.h
src/mesa/pipe/llvm/llvm_base_shader.cpp
src/mesa/pipe/llvm/llvm_entry.c
src/mesa/pipe/softpipe/sp_quad_fs.c