gl/caopengllayer: draw asynchronously
authorMatthew Waters <matthew@centricular.com>
Thu, 29 Jan 2015 04:26:21 +0000 (15:26 +1100)
committerMatthew Waters <matthew@centricular.com>
Thu, 29 Jan 2015 07:32:04 +0000 (18:32 +1100)
commit2ab0e1517f2d5dffc63285d790a5b7fd709bdf0a
treec3cb5ac781f9db510624cd7b4f58a999acb82b6d
parentf3273cafc4dd04dd76a942c6d09affe105b3924a
gl/caopengllayer: draw asynchronously

This essentially makes the CAOpenGLLayer draw every refresh cycle.
gst-libs/gst/gl/cocoa/gstglcaopengllayer.m