compositor/shm: use internalFormat=GL_BGRA_EXT in TexImage2D
authorBenjamin Franzke <benjaminfranzke@googlemail.com>
Sat, 22 Jan 2011 16:49:48 +0000 (17:49 +0100)
committerKristian Høgsberg <krh@bitplanet.net>
Sun, 23 Jan 2011 18:55:45 +0000 (13:55 -0500)
commit2a332dd62ec67b5feb6a282118b132c39c36d39f
treecdfc308f5468f86cedf5cb72874d75e5ee1ff2c1
parent7d498b4f1a4669e916090483a91481b1b9a97f4a
compositor/shm: use internalFormat=GL_BGRA_EXT in TexImage2D
compositor/shm.c