drm/i915: Support for extra alignment for tiled surfaces
SKL+ needs >4K alignment for tiled surfaces, so make
intel_compute_page_offset() handle it.
The way we do it is first we compute the closest tile boundary
as before, and then figure out how many tiles we need to go
to reach the desired alignment. The difference in the offset
is then added into the x/y offsets.
v2: Be less confusing wrt. units (pixels vs. bytes) (Daniel)
v3: Use u32 for offsets
Have intel_adjust_tile_offset() return the new offset (will be
useful later)
Add an offset_aligned variable (Daniel)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1455569699-27905-5-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>