draw: rewrite geometry shader pipeline
authorZack Rusin <zackr@vmware.com>
Thu, 10 Jun 2010 19:23:01 +0000 (15:23 -0400)
committerZack Rusin <zackr@vmware.com>
Thu, 10 Jun 2010 19:23:01 +0000 (15:23 -0400)
commit29639932f7d42ce3eb2f4b487366c67bb0bc910b
tree86afae41db685308b38dc21af169b64635f77bfb
parent226ff53e6386ba93fb7052c7eab7327a34fcdb83
draw: rewrite geometry shader pipeline

done to handle strips correctly as inputs - we need to decompose
the strips
src/gallium/auxiliary/draw/draw_gs.c
src/gallium/auxiliary/draw/draw_gs.h