drm/i915: Make the hexdump row offset visually distinct
authorChris Wilson <chris@chris-wilson.co.uk>
Thu, 14 Jun 2018 09:41:01 +0000 (10:41 +0100)
committerChris Wilson <chris@chris-wilson.co.uk>
Thu, 14 Jun 2018 13:35:12 +0000 (14:35 +0100)
commit286e615356000ae51fac0e497247543724414d52
tree48d0a8916286b65335a8296c2d2e727e77ce9680
parent83c317832eb1862e27f872606ee1a2fed6ab638f
drm/i915: Make the hexdump row offset visually distinct

Currently we use %08x for the row offset, and %08x for the binary
contents of the buffer. This makes it very easily to confuse the two, so
switch to using [%04x] for the start-of-row offset.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180614094103.18025-3-chris@chris-wilson.co.uk
drivers/gpu/drm/i915/intel_engine_cs.c