Merge multiple meshes in a node into one mesh with many primtives; write out only...
authorDaniel Hritzkiv <daniel.hritzkiv@gmail.com>
Sun, 17 Sep 2017 21:00:57 +0000 (17:00 -0400)
committerDaniel Hritzkiv <daniel.hritzkiv@gmail.com>
Mon, 18 Sep 2017 15:16:05 +0000 (11:16 -0400)
commit28523232cf735a28ec794a557af48163d84174c0
treeaa0f63b2fbbf4b17332d8b239a08f447f3fb7ca7
parent5147acfe65978fd9d5400c4d39f521c85f9a660c
Merge multiple meshes in a node into one mesh with many primtives; write out only one mesh per node

To do:
- clean up MergeMeshes
- see if there’s a way to do this earlier in the flow
code/glTF2AssetWriter.inl
code/glTF2Exporter.cpp
code/glTF2Exporter.h