radv: allow wave32 for geometry shaders
authorRhys Perry <pendingchaos02@gmail.com>
Wed, 31 May 2023 14:01:10 +0000 (15:01 +0100)
committerMarge Bot <emma+marge@anholt.net>
Thu, 1 Jun 2023 19:20:50 +0000 (19:20 +0000)
commit27047e11fb4596873e6777175b68b9175438099c
treeee6c057df2a705ca2fae641fd96fb97d1e075ccf
parent7d066330e0c3d47a0ad9eae111e469611ec83f2c
radv: allow wave32 for geometry shaders

Because is_ngg wasn't set early enough, radv_get_wave_size() would always
return 64.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23336>
src/amd/vulkan/radv_pipeline_graphics.c
src/amd/vulkan/radv_shader_info.c