[debug] Adds a "nop-picking" clutter debug option to NOP _clutter_do_pick()
authorRobert Bragg <robert@linux.intel.com>
Wed, 10 Jun 2009 23:34:00 +0000 (00:34 +0100)
committerRobert Bragg <robert@linux.intel.com>
Mon, 29 Jun 2009 22:49:06 +0000 (23:49 +0100)
commit26d5afd203ba393255fdc98cd980f65d014967c3
treeb7f7cd6c78851d087674a3be9799893541b1af47
parent56bc54d2426e7ea4a092d4cae1792a124ce55600
[debug] Adds a "nop-picking" clutter debug option to NOP _clutter_do_pick()

I've found this is something I do quite often when debugging rendering
problems since its a simple way to wipe out lots of geometry and removes a
lot of unpredictable noise when logging geometry passing through the Cogl
journal.
clutter/clutter-debug.h
clutter/clutter-main.c