d3d12: replace use of MAX_VERTEX_STREAMS with PIPE_MAX_VERTEX_STREAMS
authorYonggang Luo <luoyonggang@gmail.com>
Sun, 6 Aug 2023 05:02:12 +0000 (13:02 +0800)
committerMarge Bot <emma+marge@anholt.net>
Thu, 24 Aug 2023 02:54:09 +0000 (02:54 +0000)
commit26a23a7c1fe610c3b4e5f6b051d2b24eb42b6c81
tree9cba63251a023fb14c611dd8b1b6bfa80d22b47b
parent0b84e38684f888b2262566790239b27ad5acc40e
d3d12: replace use of MAX_VERTEX_STREAMS with PIPE_MAX_VERTEX_STREAMS

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24824>
src/gallium/drivers/d3d12/d3d12_pipeline_state.cpp