client/x11: fix gfx drawing bug with /multimon
authorNorbert Federa <norbert.federa@thincast.com>
Tue, 11 Apr 2017 10:30:37 +0000 (12:30 +0200)
committerNorbert Federa <norbert.federa@thincast.com>
Tue, 11 Apr 2017 10:30:37 +0000 (12:30 +0200)
commit263348ff2bae830481c39c23201be6456dc9529f
treee0831cc15629093e43a3cd3af43cfbd42c153da4
parent9fd397481729d24b6ed16796e8bd5eb61b5bc2b6
client/x11: fix gfx drawing bug with /multimon

The surface's damage region is not relative to the output but
lives in its own universe starting at origin 0,0.

Also fixed the drawing coordinates used in the XRENDER code path
which is used with /smart-sizing
client/X11/xf_gfx.c