Wrap shader stack into private functions
authorEmmanuele Bassi <ebassi@linux.intel.com>
Fri, 18 Feb 2011 15:44:17 +0000 (15:44 +0000)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Fri, 18 Feb 2011 15:44:17 +0000 (15:44 +0000)
commit2593bbaadce7ff690f0d70deaee239d0a336c716
tree33eda3b081909d64f94b31e2f900797b7f5bf413
parent28b0f8b93837bde38da01ce9397c133447df5813
Wrap shader stack into private functions

The shader stack held by ClutterMainContext should only be accessed
using functions, and not directly.

Since it's a stack, we can use stack-like operations: push, pop and
peek.
clutter/clutter-actor.c
clutter/clutter-main.c
clutter/clutter-private.h
clutter/clutter-texture.c