Require geometry shader in multisample resolve
authorBoris Zanin <boris.zanin@mobica.com>
Fri, 18 May 2018 14:35:59 +0000 (16:35 +0200)
committerBoris Zanin <boris.zanin@mobica.com>
Fri, 18 May 2018 14:35:59 +0000 (16:35 +0200)
commit2584db9e45f73ade28f7b18614b32ac2ebef2d3a
tree23e144ab942fea7f9d54f10fc8bea7d6178b256f
parentdc7e8a60d7f241e64fcfde9648ba841f0db5ed79
Require geometry shader in multisample resolve

Updates tests:
 * dEQP-VK.renderpass.suballocation.multisample_resolve.layers_3.*
 * dEQP-VK.renderpass.suballocation.multisample_resolve.layers_6.*
 * dEQP-VK.renderpass2.suballocation.multisample_resolve.layers_3.*
 * dEQP-VK.renderpass2.suballocation.multisample_resolve.layers_6.*

Affects tests:
 * dEQP-VK.renderpass.suballocation.multisample_resolve.*

Framework's Context class extended with function
 * requireDeviceCoreFeature

Components: Vulkan, Framework

VK-GL-CTS issue: 1173

Change-Id: I8f4c8e85bf9ca97fa0a4024e132225714e281088
external/vulkancts/modules/vulkan/CMakeLists.txt
external/vulkancts/modules/vulkan/renderpass/vktRenderPassMultisampleResolveTests.cpp
external/vulkancts/modules/vulkan/vktTestCase.cpp
external/vulkancts/modules/vulkan/vktTestCase.hpp
external/vulkancts/modules/vulkan/vktTestCaseDefs.hpp [new file with mode: 0644]