Fixes geometry shader invocation dependency
authorMatthew Netsch <quic_mnetsch@quicinc.com>
Wed, 8 Aug 2018 20:52:35 +0000 (16:52 -0400)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Wed, 8 Aug 2018 20:52:35 +0000 (16:52 -0400)
commit2489fee39ac14e623a7b403dd50e60ad3f3d6e0c
treeac1c25f5feba7a4da092b75eec2c75007b9246bc
parentff08db97554ee232b93004fbf63d387bec6b5e81
Fixes geometry shader invocation dependency

dEQP-VK.tessellation.invariance.* updates a SSBO
expecting the implementation to execute the GS
once per primitive. Changes the test to allow
multiple invocations.

Components: Vulkan
VK-GL-CTS Issue: 1281

Affects:
dEQP-VK.tessellation.invariance.*

Change-Id: I6ed17a8afb413587bb38487ec9952f569a250193
external/vulkancts/modules/vulkan/tessellation/vktTessellationInvarianceTests.cpp