Add tests for uniform block linking by binding
authorPyry Haulos <phaulos@google.com>
Fri, 20 May 2016 18:52:42 +0000 (11:52 -0700)
committerPyry Haulos <phaulos@google.com>
Tue, 31 May 2016 22:59:20 +0000 (15:59 -0700)
commit241182853a636ed80118e805441e145cf3155e89
treeba33a2e57c0850d8df8066608481ef4fbbe74b5d
parentc578741609cf57e83e1e13a260d7f081ff125245
Add tests for uniform block linking by binding

Drivers should ignore uniform block name debug opcodes when doing
linking and instead expect matching by binding only. Test this by
declaring different uniform blocks with same name but different bindings
in vertex and fragment shaders.

Bug: 28857593
Change-Id: I4a84b4de2021802fd247cd744d01491eb8224bd4
android/cts/master/com.drawelements.deqp.vk.xml
android/cts/master/vk-master.txt
external/vulkancts/modules/vulkan/ubo/vktUniformBlockCase.cpp
external/vulkancts/modules/vulkan/ubo/vktUniformBlockCase.hpp
external/vulkancts/modules/vulkan/ubo/vktUniformBlockTests.cpp