Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
authorJohn Kessenich <cepheus@frii.com>
Wed, 16 Sep 2015 01:38:56 +0000 (19:38 -0600)
committerJohn Kessenich <cepheus@frii.com>
Wed, 16 Sep 2015 01:38:56 +0000 (19:38 -0600)
commit2398b3a458c98fe3be9e8a276837dd19f0907968
tree33326a7da4ece85ab0c67061d21e0b64a97af825
parentef0118b26e88fd8b17372f56898c298cbec4b9f1
Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
15 files changed:
Test/330.frag
Test/400.frag
Test/400.geom
Test/420.vert
Test/430.vert
Test/baseResults/330.frag.out
Test/baseResults/400.frag.out
Test/baseResults/400.geom.out
Test/baseResults/420.vert.out
Test/baseResults/430.vert.out
Test/baseResults/spv.queryL.frag.out [new file with mode: 0644]
Test/spv.queryL.frag [new file with mode: 0644]
Test/test-spirv-list
glslang/Include/revision.h
glslang/MachineIndependent/Initialize.cpp