Fix TCS negative test
authorPiotr Byszewski <piotr.byszewski@mobica.com>
Tue, 23 Jan 2018 09:43:37 +0000 (10:43 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Mon, 12 Feb 2018 11:26:10 +0000 (06:26 -0500)
commit2348a77554beb115870cefd97556ddff450147df
treee047e883cf6e84eb0b72f8c8d98043e2f6d1be6e
parent8ba4abe5459a44dd55f15a9c0a2fd07f9d846ced
Fix TCS negative test

One of three tests that are checking incorrectly sized tessellation
control output array was actually correct. This is fixed by changing
array size to value that is small then layout declaration. Remaining
two tests check if compilation fails when value is greater then
layout declaration.

Components: OpenGL

VK-GL-CTS issue: 297

Affects:
dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_explicit_output_array_size_1

Change-Id: I3f06e36ab8bab4eae541204bdab5db1f5d698ff2
data/gles31/shaders/es32/tessellation_negative_user_defined_io.test