Revise the context version for BindBufferRange tests
authorYunchao He <yunchao.he@intel.com>
Fri, 16 Mar 2018 09:34:19 +0000 (17:34 +0800)
committerYunchao He <yunchao.he@intel.com>
Fri, 16 Mar 2018 09:34:28 +0000 (17:34 +0800)
commit22da632ef3c0f8b37d0282979730247f27ef8dad
treed31a1493fb06a277e7a5d18aa1780151288bdfed
parent8fac6a656ceb886c7aa81037d00d74dfc823b9fb
Revise the context version for BindBufferRange tests

Shader storage buffer and stomic counter buffer can be supported
since ES 3.1, not ES 3.2.

Components: OpenGL

Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.buffer.bind_buffer_range

Change-Id: I60a2d7c80e0e3adc88bc8cef78bf14bb6929f643
modules/gles31/functional/es31fNegativeBufferApiTests.cpp