Fix _mesa_copy_texture_state() so that we copy texture object bindings,
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 24 Feb 2006 17:16:57 +0000 (17:16 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 24 Feb 2006 17:16:57 +0000 (17:16 +0000)
commit228d4a6de74fa7ca5d1b7a70b9186a89cd61e06d
tree7b5af28251e3ea24f68b80a0cfb72b841d652e05
parent1aad408b5a0f4b7253790d437b7e8d8ad4c80131
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
not the actual contents of texture objects.  This makes glXCopyContext()
work properly.
src/mesa/main/texstate.c