Removes need for casting (const float *) to (GLfloat *) in _cogl_set_clip_planes
authorRobert Bragg <robert@linux.intel.com>
Fri, 6 Mar 2009 02:39:24 +0000 (02:39 +0000)
committerRobert Bragg <robert@linux.intel.com>
Thu, 12 Mar 2009 18:53:22 +0000 (18:53 +0000)
commit20a2f76e1fb27b18c5157d50f12cf9833163c4dc
tree2fbf9dc2ebb67f0154a8eb4d5189bb8efe596195
parent08932584b557aa041f8a0ab7417eecaf2e83865c
Removes need for casting (const float *) to (GLfloat *) in _cogl_set_clip_planes

This removes cogl.c:apply_matrix(), and makes cogl.c:project_vertex() use
cogl_matrix_transform_point instead.
clutter/cogl/gl/cogl.c