drm/vc4: Correct handling of rotation parameter in fkms
authorDave Stevenson <dave.stevenson@raspberrypi.org>
Wed, 18 Sep 2019 14:49:13 +0000 (15:49 +0100)
committerpopcornmix <popcornmix@gmail.com>
Wed, 1 Jul 2020 15:33:07 +0000 (16:33 +0100)
commit2081630e273d1cb1b12b55a65e7203d35e7bafb8
treefbf60ba41b270ce72618b18aa283f68e5cbddf4c
parentacf0bbb0179b2ccc27fbffd0795dd7377266d87a
drm/vc4: Correct handling of rotation parameter in fkms

One bit within DRM_MODE_ROTATE_MASK will always be set to
determine the base rotation 0/90/180/270, and then REFLECT_X
and REFLECT_Y are on top.

Correct the handling which was assuming that REFLECT_[X|Y]
was instead of ROTATE_x.

Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org>
drivers/gpu/drm/vc4/vc4_firmware_kms.c