glsl2: Fix for dead strings being stored in the symbol table.
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 2 Jul 2010 22:02:57 +0000 (15:02 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 3 Jul 2010 01:03:58 +0000 (18:03 -0700)
commit2070f9f5bec99e7b91309060984431aa7ea32c00
tree3f23d8c98260e0a54e84bf126dee80ce42e86f4c
parente2a358348b143a163c065d82c7375e6a94e98f2a
glsl2: Fix for dead strings being stored in the symbol table.
src/glsl/ir_reader.cpp