[g3dvl] move frame predition handling vom fragment into vertex shader
authorChristian König <deathsimple@vodafone.de>
Thu, 9 Dec 2010 23:29:59 +0000 (00:29 +0100)
committerChristian König <deathsimple@vodafone.de>
Thu, 9 Dec 2010 23:29:59 +0000 (00:29 +0100)
commit1fb4bf84d588f78056e3ba5849410895841fe01d
treeeade258f98855fb3bfabae74b476f8935063f13e
parentcf234984f436b77deefebd281c2eecd494398940
[g3dvl] move frame predition handling vom fragment into vertex shader
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c