i965: Add tessellation shader VUE map code.
authorKenneth Graunke <kenneth@whitecape.org>
Tue, 10 Nov 2015 09:17:04 +0000 (01:17 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 14 Dec 2015 22:48:01 +0000 (14:48 -0800)
commit1f46163acb4853b3e159e4a0cb91d61c8a348553
treed173fd800fb5440f7cc3e0f986f1609964cc6850
parent9f3917bf372aa19f85875dbe30ca12adc9b67b90
i965: Add tessellation shader VUE map code.

Based on a patch by Chris Forbes, but largely rewritten by Ken.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/drivers/dri/i965/brw_compiler.h
src/mesa/drivers/dri/i965/brw_vue_map.c