vulkan/shaders: manually indent bin2array
authorMatthew Waters <matthew@centricular.com>
Fri, 12 Jun 2020 05:47:01 +0000 (15:47 +1000)
committerMatthew Waters <matthew@centricular.com>
Fri, 12 Jun 2020 05:52:44 +0000 (15:52 +1000)
commit1f44cb0519df5853c9ea0252f0bec6ecc1d39170
tree2c429221b19a03c34c0cba0ce8794a22588b4263
parenta2f2ebbe013db7f6107dbe6c3ac107e1b65a819d
vulkan/shaders: manually indent bin2array

Looks much nicer with some semblance of code formatting

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1338>
ext/vulkan/shaders/bin2array.py