compiler: use align instead glsl_align and remove glsl_align
authorYonggang Luo <luoyonggang@gmail.com>
Sun, 4 Jun 2023 06:59:45 +0000 (14:59 +0800)
committerMarge Bot <emma+marge@anholt.net>
Thu, 8 Jun 2023 06:41:21 +0000 (06:41 +0000)
commit1eda220f18e93d446ead996485c69838ea137bfd
tree29ab11a0e108455c576d7d3a9673a6c46ccf335f
parent4134f9ac0958f745e1c487f1f256c51eee1977be
compiler: use align instead glsl_align and remove glsl_align

#include "util/u_math.h" when necessary to call align function

Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23421>
src/compiler/glsl/ast_to_hir.cpp
src/compiler/glsl/gl_nir_link_uniform_blocks.c
src/compiler/glsl/gl_nir_link_uniforms.c
src/compiler/glsl/link_uniform_blocks.cpp
src/compiler/glsl/link_uniforms.cpp
src/compiler/glsl_types.cpp
src/compiler/glsl_types.h