drm/vc4: Use struct_size() in kzalloc()
authorGustavo A. R. Silva <gustavo@embeddedor.com>
Thu, 31 Jan 2019 01:00:15 +0000 (19:00 -0600)
committerEric Anholt <eric@anholt.net>
Wed, 6 Feb 2019 23:16:08 +0000 (15:16 -0800)
commit1eb6ea4a820291107d1192df7d279f344ee2053f
tree1ba0bb003f2a2d265d295de9aa90b5259ff72840
parent8c77b2224306c06443a9270ff640faf143ed0183
drm/vc4: Use struct_size() in kzalloc()

One of the more common cases of allocation size calculations is finding
the size of a structure that has a zero-sized array at the end, along
with memory for some number of elements for that array. For example:

struct foo {
    int stuff;
    void *entry[];
};

instance = kzalloc(sizeof(struct foo) + count * sizeof(struct boo), GFP_KERNEL);

Instead of leaving these open-coded and prone to type mistakes, we can
now use the new struct_size() helper:

instance = kzalloc(struct_size(instance, entry, count), GFP_KERNEL);

This code was detected with the help of Coccinelle.

Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190131010015.GA32272@embeddedor
drivers/gpu/drm/vc4/vc4_perfmon.c